// This data structure defines a simple house, with crazy colors
  
int crazy_nVerts = 42;    // your vertex array needs to have this many entries
  
// These are the x,y,z coordinates of the vertices of the triangles
float crazy_vertices[] = {  
	-4,-4,4, 4,-4,4, 4,4,4, -4,4,4,     // front face
	-4,-4,-4, -4,-4,4, -4,4,4, -4,4,-4, // left face
	4,-4,-4,-4,-4,-4, -4,4,-4, 4,4,-4,  // back face
	4,-4,4, 4,-4,-4, 4,4,-4, 4,4,4,     // right face
	4,4,4, 4,4,-4, -4,4,-4, -4,4,4,     // top face
	-4,-4,4, -4,-4,-4, 4,-4,-4, 4,-4,4, // bottom face

	-20,-4,20, 20,-4,20, 20,-4,-20, -20,-4,-20, // grass
	-4,4,4, 4,4,4, 0,8,4,                       // front attic wall
	4,4,4, 4,4,-4, 0,8,-4, 0,8,4,               // left slope
	-4,4,4, 0,8,4, 0,8,-4, -4,4,-4,             // right slope
	4,4,-4, -4,4,-4, 0,8,-4};                   // rear attic wall

// These are the RGB colors corresponding to the vertices, in the same order
float crazy_colors[] = { 
	1,0,0, 1,0,1, 1,0,0, 1,1,0,  // front
	0,1,0, 0,1,1, 0,1,0, 1,1,0,  // left
	1,0,0, 1,1,0, 1,0,0, 1,0,1,  // back
	0,1,0, 0,1,0, 0,1,0, 1,0,0,  // right
	0,0,1, 1,0,0, 0,0,1, 1,0,0,  // top
	0,0,1, 0,0,1, 0,0,1, 0,0,1,  // bottom
  
	0,0.5,0, 0,0.5,0, 0,0.5,0, 0,0.5,0, // grass is dark green
	0,0,1, 0,0,1, 1,0,0,                // front attic wall
	1,0,0, 1,0,0, 1,0,0, 0,0,1,         // left slope
	0,1,0, 0,1,0, 0,1,0, 0,0,1,         // right slope
	0,0,1, 0,0,1, 0,0,1,};              // rear attic wall

// The index data stores the connectivity of the triangles; 
// index 0 refers to the first triangle defined above
int crazy_indices[] = {
	0,2,3,    0,1,2,      // front face
	4,6,7,    4,5,6,      // left face
	8,10,11,  8,9,10,     // back face
	12,14,15, 12,13,14,   // right face
	16,18,19, 16,17,18,   // top face
	20,22,23, 20,21,22,   // bottom face
                   
	24,26,27, 24,25,26,   // grass
	28,29,30,             // front attic wall
	31,33,34, 31,32,33,   // left slope
	35,37,38, 35,36,37,   // right slope
	39,40,41};            // rear attic wall
